top of page
dnd map.jpg

Level Up Your Character

Give your child something to look forward to every other weekend.
Tucker Social Quest is a recurring Saturday social skills workshop for kids ages 6–14 in Tucker, GA. We offer young people the chance to create strange stories and share laughs with new friends. Inspired by tabletop RPGs like D&D, our unique world offers a welcoming space for young Wildlings to solve puzzles, battle creatures, work together, and see their choices matter.
As they explore, they'll practice real-world social skills, gain confidence, build friendships, and become part of a community of fellow adventurers.

The journey to friendship

100%

Complete

Every player has a place at our table. Each adventure begins with a simple question: “What do you do?” During each 1-hour and 30-minute adventure, kids work together to solve mysteries, overcome challenges, battle monsters, manage resources, make meaningful (and occasionally questionable) choices, and build a story that belongs to the whole group.

unnamed (6).jpg

The Guide

I’m Bishop Harry, a Tucker neighbor with extensive experience guiding children through social transitions and emotional growth in everyday learning environments. I’ve seen how cooperative fantasy games—where kids become characters in a story—can build immense confidence. With a decade of improv experience, I lead these sessions to help kids think on their feet in a magical, supportive environment. Every 90-minute adventure is a chance to solve puzzles, practice clear communication, and develop real-world social strengths through imaginative play. This is a space for laughter, growth, and finding a community that lasts well beyond the game table.

Our Realm

“All maps are wrong and most are cartoonishly bad.”

Every adventure unfolds in Post-Terra, a magical land where the Blue Faith Shield, Red Ember Society, and Green Iron Will shape the future. Kids explore ancient ruins and solve mysteries as they protect this wondrous world.

Post-Tera is our own world, set on Earth roughly 4,739 years in the future. Much of humanity's technology has been lost and is slowly being rediscovered. The world is full of Humans, Goblins, Dwarves, Elves, Gnomes, Statues, androids, Satyrs, Lizards, Catfolk, Fishpeople—and who knows what else. The most popular pastime in the world is Junebug Racing. Many species have been genetically mutated over the centuries, including minivan-sized Junebugs that have been trained to race.

Hand-drawn fantasy map on parchment-style background

“In the past, I was known as ‘The Stranger.’ These days, I am The Magician.” — Meet a clever Gnome rogue who performs spells while lifting coin purses. Despite her tricks, she has a heart of gold. She always wears a top hat.

Most game materials are printed on tactile, themed paper that helps bring the world to life. This includes custom player sheets, maps, spell book pages, letters, and other in-world documents. Players may even receive personalized materials based on their actions—like a wanted poster if they've been pushing the limits of the world!

Unlike base-game D&D, where characters level up through their class, we use a more malleable system where what a player can learn has a lot to do with where their character comes from and what faction they are aligned with.

For example, a character from the Red Ember Society is likely only allowed to learn fire-based magic. Unless, of course, they were exiled and are now on the run‘then who knows what spellbook pages they found along the way?

Meanwhile, Green Iron Will is made up largely of goblins, dwarves, and androids, giving them one of the most technology-friendly societies in Post-Tera. Many there are skeptical of “magic” altogether.

Blue Faith Shield? They're more accustomed to holy and defensive magic, but are free to learn from just about anyone.

Parents are welcome to sit in and listen!

Adventure Calendar 2026

Group times: 10am–11:30am, 12pm–1:30pm

[August 15, 29] [September 12, 26] [October 17, 31] [November 14, 28] [December 12, 26] & then on into 2027...

bottom of page